Animals

Park animals so the plot earns cash

Park animals to earn cash, then use Equip Best. Session rates are clues, not a guaranteed 128-animal dex.

Park animals so the plot earns cash

Park animals to earn cash, then use Equip Best. Session rates are clues, not a guaranteed 128-animal dex.

Collecting an animal does not pay you. Parking it on a plot slot does. Public recaps say about 128 animals exist. This page keeps the names that show up in play sessions and area logs. It does not invent the rest of the roster, and it does not treat a session's dollars-per-second as the species rate.

Park, then compare

  1. Throw food and let the animal take it.
  2. Place it on an empty plot slot. Wait until the cash number moves.
  3. When you have more than one earner, open Equip Best in the Animals menu so the stronger rates sit in the slots.
  4. Sell or replace a weaker park only after something better is already paying. Do not empty the plot.
  5. Early sessions show about 10 slots, and one later recap mentions about 20. Both counts are unverified, and no slot-upgrade price is published. Read the upgrade button in your session.

A free shop Hyena that stays in the bag is still $0 per second. Some sessions show that free row around $200 per second. If your shop does not show it, do not wait for it.

Sample landings, not a drop table

These are orientation numbers from clips and recaps. Your HUD wins if it disagrees.

Animal Where it showed up Session cash note
Frog Early Carrot, Forest samples About $2/s in more than one session
Bunny Early throws, including a Rainbow variant About $3/s in one recap
Owl Forest $8/s in one session
Badger Early session, including a big Golden Badger $37/s on that Golden Badger, not the base
Cow Early recap About $27/s, poorly sourced
Zebra Savanna About $320/s in one recap
Hyena Savanna, and a free shop row in some sessions About $200/s on that shop recap
Giraffe Savanna Rate not published
Jackal Desert About $18,000/s in one Desert session
Koala Jungle, on one recorded route Rate not published
Tiger Jungle samples Rate not published
Mantis Shrimp Ocean on one route, Jungle on another sample list Area conflict, rate not published
Griffin Mountains samples Billions per second in recaps
Gorilla Mountains samples Official art has pitched a Rainbow Gorilla at 1 in 999B
Bear Taiga samples Tens of billions per second in recaps
Caracal, Wolf Taiga samples Rates not published
Seahorse Size variant, area not fixed A Big Seahorse was recorded at $41M/s on October 29, 2026
Triceratops, Mosasaurus Prehistoric-looking clips Rates not published. Not confirmed map names
Ghost Pirate Halloween-adjacent clip Rate not published

Forest samples also include Paw Pony and Horse, without published rates. A shop Velociraptor is a separate Robux animal from any wild clip that uses the same name.

Variants

The same species can spawn with a tag. Rainbow and Giant are named on the Rainbow Egg product: a Rainbow Egg hatches an animal with the Rainbow mutation and Giant size. Gold shows up in normal play, including Golden Kookaburra, Gold Owl, and Golden Badger. Clips also use Diamond, Ruby, Emerald, Huge, Colossal, Phantom, and Nightmare. No official multiplier sheet is published for those tags. Park the variant, read its live cash, and let Equip Best follow the number rather than the color.

A Rainbow Bunny still uses one slot. Ten weak colors lose to fewer animals with higher rates.

What this is not

Griffin and Bear recaps are not a beginner route. You reach those areas with Throw Power and later food. Percentage pets in the Robux shop scale off your best parked animal, so they are weak until that best animal is already strong.

FAQ

Frequently Asked Questions

Does Throw Food For Animals have codes?

No working code string has been published for Place 120219252362013, and a Codes button or text box has not been confirmed in the experience. Strings from other animal games do not belong to this one.

Does better food make the throw farther?

No. Food chooses which animals can come to the landing. Throw Power, built on the pull-up stand, chooses how far the food flies. A timing meter from 0 to 20 affects that single throw, but it does not raise your Throw Power stat.

When do animals start paying?

Only animals placed on plot slots earn cash. An animal left in the collection is not income. When the plot is full, use Equip Best, then sell or replace a weaker parked animal if you still want it in the collection.

Who made the game, and is it free?

The Roblox group Goofy Chupacabra created the experience on September 18, 2026. It is a free Simulation tycoon for up to 5 players per server. The public game record was updated on November 1, 2026, and that record does not include written patch notes.