Food

Food Shop ladder: all 38 foods

All 38 Food Shop rows from Carrot to Phantom Lobster, and the rule for buying the next one.

Food Shop ladder: all 38 foods

All 38 Food Shop rows from Carrot to Phantom Lobster, and the rule for buying the next one.

Buy the next food only after your throws already land where that food's animals live. Rarer food generally draws rarer animals. It does not make the throw longer.

How to buy and equip

The Food Shop takes in-game cash from parked animals. A beginner layout puts the stand just left of the base entrance: walk into the shop ring, buy, then tap EQUIP. If you skip EQUIP, you are still throwing the old food.

You start with the Carrot equipped. Every later food is a purchase. There are 38 foods in 16 tiers in the shop list published October 30, 2026, from Common through Cosmic. Suffixes below follow that list: K thousand, M million, then billion, trillion, QA quadrillion, QI quintillion, SX sextillion, SP septillion, OC octillion, NO nonillion, DC decillion, UD undecillion, DD duodecillion.

Early ladder, where the jumps matter

Food Rarity Tier Price
Carrot Common 1 Free, pre-equipped
Apple Common 1 $30
Banana Common 1 $150
Toast Uncommon 2 $4K
Orange Uncommon 2 $20K
Pear Uncommon 3 $200K
Cheese Rare 3 $1 million

Apple at $30 is the first real purchase. Banana at $150 is the last Common food. Toast at $4K is more than twenty times Banana, so save for it instead of buying every row you can already see. The Steel Bar at $50 can be the better $ spend if your landings are still short of the next area.

Full published shop list

Watermelon's rarity cell was left blank in the same list. Fillet is listed at $57 trillion after Shank at $618 trillion, which breaks the otherwise rising prices. Treat that Fillet cell as unverified until the shop shows it.

# Food Rarity Tier Price
1 Carrot Common 1 Free
2 Apple Common 1 $30
3 Banana Common 1 $150
4 Toast Uncommon 2 $4K
5 Orange Uncommon 2 $20K
6 Pear Uncommon 3 $200K
7 Cheese Rare 3 $1 million
8 Bread Loaf Rare 4 $12 million
9 Watermelon Not listed 4 $60 million
10 Croissant Epic 5 $650 million
11 Chocolate Epic 5 $3.2 billion
12 Mushroom Epic 6 $30 billion
13 Bacon Legendary 6 $150 billion
14 Burger Legendary 7 $1.3 trillion
15 Shank Legendary 7 $618 trillion
16 Fillet Mythic 8 $57 trillion (check in shop)
17 Steak Mythic 8 $1.5 QA
18 Royal Steak Mythic 9 $50 QA
19 Golden Apple Secret 9 $120 QA
20 Crystal Melon Secret 10 $4 QI
21 Ember Bacon Secret 10 $18 QI
22 Lava Steak Divine 11 $120 QI
23 Elder Strawberry Divine 11 $700 QI
24 Phoenix Fillet Divine 12 $4 SX
25 Star Jelly Celestial 12 $27 SX
26 Dragon's Apple Celestial 13 $180 SX
27 Starlight Donut Celestial 13 $450 SX
28 Glowshroom Celestial 13 $1.4 SP
29 Sunday Tower Celestial 13 $3.5 SP
30 Golden Corn Eternal 14 $2.5 OC
31 Roast Turkey Eternal 14 $28 OC
32 Caramel Apple Eternal 14 $250 OC
33 Candy Corn Eternal 15 $750 NO
34 Hot Cider Eternal 15 $8.5 DC
35 Golden Pumpkin Eternal 15 $75 DC
36 Ghost Chowder Cosmic 16 $18 UD
37 Calamari Rings Cosmic 16 $200 UD
38 Phantom Lobster Cosmic 16 $1.8 DD

Cosmic is the top rarity in this list: Ghost Chowder, Calamari Rings, and Phantom Lobster.

How to choose the next row

Look at three things: where a max-meter throw lands, how much cash you have, and which animal you are trying to park. If the landing is short, train. If the landing is in the right area and the catches are still weak, buy the next food and equip it. Do not skip to Phantom Lobster because the tier number is higher. You will not reach its animals without the Throw Power to land there, and the price is the last row of the shop.

FAQ

Frequently Asked Questions

Does Throw Food For Animals have codes?

No working code string has been published for Place 120219252362013, and a Codes button or text box has not been confirmed in the experience. Strings from other animal games do not belong to this one.

Does better food make the throw farther?

No. Food chooses which animals can come to the landing. Throw Power, built on the pull-up stand, chooses how far the food flies. A timing meter from 0 to 20 affects that single throw, but it does not raise your Throw Power stat.

When do animals start paying?

Only animals placed on plot slots earn cash. An animal left in the collection is not income. When the plot is full, use Equip Best, then sell or replace a weaker parked animal if you still want it in the collection.

Who made the game, and is it free?

The Roblox group Goofy Chupacabra created the experience on September 18, 2026. It is a free Simulation tycoon for up to 5 players per server. The public game record was updated on November 1, 2026, and that record does not include written patch notes.